import { useState } from "react"; import SectionSurface from "@components/surface/SectionSurface"; import { Link } from "@tanstack/react-router"; import DarkSurface from "@components/surface/DarkSurface"; import ContentSurface from "@components/surface/ContentSurface"; import LightSurface from "@components/surface/LightSurface"; import DataSurface from "@components/surface/DataSurface"; import Button from "@components/atoms/Button"; import TabSelector from "@components/atoms/TabSelector"; import Progress from "@components/atoms/Progress"; import RangeInput from "@components/form/RangeInput"; import SwitchInput from "@components/form/SwitchInput"; import TextInput from "@components/form/TextInput"; import NumberInput from "@components/form/NumberInput"; import TextAreaInput from "@components/form/TextAreaInput"; import ActionModal from "@components/modals/ActionModal"; const TABS = [ { key: "tab1", title: "Tab 1" }, { key: "tab2", title: "Tab 2" }, { key: "tab3", title: "Tab 3" }, ]; export default function GameRoute() { const [activeTab, setActiveTab] = useState(TABS[0].key); const [progressValue, setProgressValue] = useState(0); const [switchValue, setSwitchValue] = useState(false); const [modalOpen, setModalOpen] = useState(false); return ( Hello "/game"! 100$ Roulette 100$ setProgressValue(Number(e.target.value))} min={0} max={10000} /> setModalOpen(false)} onConfirm={() => setModalOpen(false)} confirmText="Confirm" /> ); }