# Nginx configuration for Honey Application # Place this file at: /opt/app/nginx/nginx.conf # # This configuration assumes: # - Frontend static files are at: /opt/app/frontend/dist # - Avatar files are at: /opt/app/data/avatars # - Backend is accessible at: http://127.0.0.1:8080 (exposed to localhost only) # - HTTPS is handled by Nginx (SSL certificates should be configured separately) # Upstream backend (using localhost since Nginx runs on host, not in Docker) upstream backend { server 127.0.0.1:8080; } # Redirect HTTP to HTTPS server { listen 80; server_name _; # Replace with your domain name # For Let's Encrypt ACME challenge location /.well-known/acme-challenge/ { root /var/www/certbot; } # Redirect all other HTTP traffic to HTTPS location / { return 301 https://$host$request_uri; } } # HTTPS server server { listen 443 ssl http2; server_name _; # Replace with your domain name # SSL certificate configuration # Update these paths to your actual certificate files ssl_certificate /etc/letsencrypt/live/yourdomain.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/yourdomain.com/privkey.pem; # SSL configuration (recommended settings) ssl_protocols TLSv1.2 TLSv1.3; ssl_ciphers HIGH:!aNULL:!MD5; ssl_prefer_server_ciphers on; ssl_session_cache shared:SSL:10m; ssl_session_timeout 10m; # Security headers add_header X-Frame-Options "SAMEORIGIN" always; add_header X-Content-Type-Options "nosniff" always; add_header X-XSS-Protection "1; mode=block" always; # Root directory for frontend static files root /opt/app/frontend/dist; index index.html; # Gzip compression gzip on; gzip_vary on; gzip_min_length 1024; gzip_types text/plain text/css text/xml text/javascript application/x-javascript application/xml+rss application/json application/javascript; # Serve avatar files with aggressive caching # Avatars are served by backend, but we can also serve them directly from filesystem location /avatars/ { alias /opt/app/data/avatars/; expires 1h; add_header Cache-Control "public, immutable"; access_log off; } # Backend API endpoints location /api/ { proxy_pass http://127.0.0.1:8080; proxy_http_version 1.1; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection 'upgrade'; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; proxy_cache_bypass $http_upgrade; # Timeouts for long-running requests proxy_connect_timeout 60s; proxy_send_timeout 60s; proxy_read_timeout 60s; } # WebSocket endpoint (for game updates) location /ws { proxy_pass http://127.0.0.1:8080; proxy_http_version 1.1; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "upgrade"; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; # WebSocket timeouts proxy_connect_timeout 7d; proxy_send_timeout 7d; proxy_read_timeout 7d; } # Frontend static files (SPA routing) location / { try_files $uri $uri/ /index.html; expires 1h; add_header Cache-Control "public"; } # Cache static assets (JS, CSS, images) location ~* \.(js|css|png|jpg|jpeg|gif|ico|svg|woff|woff2|ttf|eot)$ { expires 1y; add_header Cache-Control "public, immutable"; access_log off; } # Health check endpoint (optional, for monitoring) location /health { access_log off; return 200 "healthy\n"; add_header Content-Type text/plain; } }